About Me
Profile
Hello! I'm a Game Designer and Avid Programmer based in the Bay Area. I like to make games in my free time and create new fun experiences with emerging technologies.
I have led and worked with small teams, and most recently published my first game with TurkeyClub games, Permanence Break, on Steam. I hope to one day mentor future aspiring devs, and to make a name for myself in the indie games sphere.
Outside of game design, I enjoy exercising, playing games, and cooking delicious meals.

Skills
Programming Languages
C++/C
C#
Python
TypeScript
JavaScript
CSS/HTML
Machine Learning
Pandas
Numpy
SciPy
OpenCV
MediaPipe
Jupyter
Game Engines
Unity 3D
Unreal 5
Godot
Phaser
Production
Trello
Source Control
GitHub
Automation & Deployment
GitHub Actions
Game.CI
Game & Level Design
Gameplay(Character, Camera Controls )
UI/UX Design
Rapid Prototyping
Tool Programming
Localization
System Design
Graphics
WebGL
Three.js
Languages
Fluent in Spanish & English

