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About Me

Profile

Hello! I'm a Game Designer and Avid Programmer based in the Bay Area. I like to make games in my free time and create new fun experiences with emerging technologies. 

I have led and worked with small teams, and most recently published my first game with TurkeyClub games, Permanence Break, on Steam. I hope to one day mentor future aspiring devs, and to make a name for myself in the indie games sphere.​

Outside of game design, I enjoy exercising, playing games, and cooking delicious meals.

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Skills

Programming Languages

​   C++/C

   C#

   Python

   TypeScript

   JavaScript

   CSS/HTML

Machine Learning

   Pandas

   Numpy

   SciPy

   OpenCV

    MediaPipe

    Jupyter

Game Engines
   Unity 3D

   Unreal 5
   Godot
   Phaser

 

Production

   Trello

Source Control
   GitHub

Automation & Deployment

   GitHub Actions
   Game.CI

Game & Level Design

   Gameplay(Character, Camera Controls ) 

   UI/UX Design

   Rapid Prototyping

Tool Programming

   Localization
   System Design

Graphics

   WebGL

    Three.js

​Languages

   Fluent in Spanish & English

  • GitHub
  • LinkedIn

© 2024 Reuben Chavez

  • GitHub
  • LinkedIn

© 2024 Reuben Chavez

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